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Education Merged With Fun and Creativity
 | "Numbers League - Adventures in Addiplication" is not just another educational card game, rather it is a hybrid creation of education merged with fun! If you mention that a game is about anything associated with math, kids generally are not too keen on interest for obvious reasons. When a child sees this game though, there is immediate interest with the superhero theme and characters colorful characters of the game. Addition is an underlying foundation of the game yet kids are more focused on the characters, not even realizing they are learning at the same time!
"Numbers League - Adventures in Addiplication" is beyond ingenious. Children have an inherent trait of Good vs. Evil when it comes to their interest with games, cartoons, comics, and television. this game has taken that factor and built on it to create an incredible educational game that sets it's self apart from most any other math oriented game on the market.
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Getting Into What It's All About
 | Now I can sit here covering how great all the imagery of the game is, but for now I will focus more upon what the game is all about. Each player builds his/her own Superheroes from the cards which they hold in their hand. Now understand, the cards represent various appendages of a hero such as head, chest, and leg card. Each card has a specific numerical value assigned to it. In the example to the left, three cards were used to create this hero, each card having a value of "4" assigned to it. When you combine the numbers on each of the cards, you discover that the Hero has a value of "12", (4 + 4 + 4).
On the surface you are playing on, there will be 24 different Villains. Players use the value of their heroes to capture Villains. The Hero can capture a villain that has the number value as the Hero. In this case, the Hero could capture the "12" Villain. |
Now it gets even better. IF you have more than one Hero, they can work together to capture Villains. You can also give your Heroes Device cards. Device cards each have a specified number value, just like the Hero cards. Now let us say that you have a Jet Pack card which has a number value of "5". If you give the Hero referenced earlier, the Jet Pack would add "5" to the Hero's value, which produces a total of "17". He could then capture the "17" Villain.
The players continue with each new capture of a villian until all the Villains are captured. You need to understand though, that the winning of the game isn't based upon the number of Villains captured, but also who uses the most Devices.
The game content are as follows...
120 CARDS
Play Deck - A total of 96 Cards
75 Hero Cards - 25 heads, 25 bodies, 25 legs 21
Device Cards - Thunder Hammer X5 (1), Power Glove X4 (2), Atomic Mace X3 (3), Robot Pal X2 (3), Zap Gun +15 (1), Jump Boots +10 (2), Jet Pack +5 (3), Hypnohelm -10 (2), Utility Belt -5 (3)
Rogues Gallery - 24 two sided Villain Cards
Note Pads - 4
The game can be played at two different levels of difficulty, Hero Level and Superhero Level. In both levels, game play is the same. Only the cards used are different. Regardless of which version you play, a generously sized playing surface is needed. There is much more to all of this, but your best bet is to visit the web site for the game directly, where you can get in-depth description, rules, etc. as needed.
Hands On Experience Says It All
I decided to take "Numbers League - Adventures in Addiplication" to on the "Macy's Shopping Center" in Downtown Los Angeles on Wednesday and Thursday, and "The Boulevard Mall" in Las Vegas on Friday and Saturday, the 2nd week of April. I wanted to get a diverse variety of opinions, so by using two different locations, in two different states, that would be achieved without question.
"Macy's Shopping Center - Downtown Los Angeles": I arrived at 10am and setup the game in the food court. There were plenty of kids around ranging from 11-16, as well as plenty of adults. The first two kids to play the game were 11 and 14. They started at 10:18am, playing the game with no real excitement. Within 30 minutes I had a crowd of kids and parents watching these two kids playing the game. What I had forgotten to create, was a sheet which would serve as list for who would play next. The end result from that error was a few arguments by kids as well as parents as to who was next. Although that was a negative way to do things on my part, it brought to light the impact that the game was having not just on the kids playing the game, but everyone around them, watching them play the game! Think about it for a moment; here were a lot of people who had merely seen two kids playing the game and it captured their attention so dramatically that they it became a priority over everything else, just for their kids to be able to have an opportunity to play the game!
I remained until 4pm that day, so kids could continue playing the game, while being queried often about the price of the game, where they can purchase it, etc. When I arrived the following morning, to my surprise, there were kids and parents already at the Food Court waiting to be first to play the game! This time I had my signup sheet available but it was a challenge to select who would go first, not knowing who arrived there first. Another day of fun and excitement ensued and plenty of forms were filled out, praising the game. The only negative was a few complaints about there only being one copy of the game available for playing.
"The Boulevard Mall - Las Vegas": Unlike the Los Angeles evaluation, the Food Court at this mall was loaded with plenty of kids, eagerly waiting to see what I was setting up. The evaluation was from 9am-2pm both days and I can assure it was a challenge! The popularity of the game was astounding, but the challenge I had to face was the parents and kids who were impatient waiting to play the game! I have never had this strong of a reaction in regard to waiting to be one our evaluation testers with the exception of one game called Yamodo, which was recently inducted into The Toy Man™ Product & Service Guide. Kudos to the creators of this game! This experience in our evaluation, proved to be a unique experience that demonstrated the excitement a quality game can create.
Summary Of The Evaluation
Numbers League - Adventures in Addiplication is an award winning level product. The FunFactor™ level is off the scale, innovation is clearly high in the game design, marketing value is the very highest, safety is a "given", visual appeal is obviously high, and educational value is 150%. What you have is an educational product that is disguised as a simple game, which kids will enjoy and learn from at the same time.
The Best Always Rise To The Top
The best always rise to the top and the best products and services are what are inducted into The Toy Man™ Product & Service Guide. As with all products and services of this high quality, I am pleased to announce that "Numbers League - Adventures in Addiplication" has passed our evaluation and been inducted into The Toy Man™ Product & Service Guide. The results are listed below.
| EVALUATION RESULTS - From evaluation for induction into "The Toy Man® Product Guide" | | Overall Rating: 5 | Seal of Approval: Approved | eco-Recognition
Seal: Not Eligible | Award of Excellence: Approved | eChoice Award: Not Selected |
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THE TOY MAN® SEAL OF APPROVAL
"The first and original Seal of Approval... designed for product recognition and validation."
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THE TOY MAN® AWARDS
"The globally recognized awards that are received by a limited few... and give a product the well earned recognition it deserves!"
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